Nate White
AI Engineer | C++ / C# / Python / System Design / ML
Chicago, ILNateWhite.dev@gmail.comlinkedin.com/in/nathan-white-799765218github.com/nateprogramnatewhite.dev
Summary
AI Engineer at Cyclotron, Inc. C++, C#, Python, and TypeScript engineer. Shipped a scheduling app to web, iOS, and Android under my LLC. Built a live ML trading research platform and a C++ game engine that shipped a game to Steam. I use Claude Code to ship MVPs fast. Shipped games with teams of 6 and 19 at DigiPen.
Skills
- Languages
- C++, C#, Python, TypeScript, Java
- Frameworks & Engines
- PyTorch, FastAPI, Next.js, React, Capacitor, Unreal Engine 5, Unity, OpenGL
- Tools, Infrastructure & Databases
- Git, Docker, Azure DevOps, Jenkins, Vercel, Linux, PostgreSQL, Prisma, SQLite
Education
BS Computer Science & Game Design · DigiPen Institute of Technology, Redmond, WA
2021 - 2026Experience
AI Engineer · Cyclotron, Inc. · Remote, US · Azure DevOps · Anthropic Associate Certified
Jul 2026 - PresentRemote, US · Azure DevOps · Anthropic Associate Certified
Founder & Engineer · Veltarium Software LLC · Chicago, IL
Mar 2026 - PresentChicago, IL
- Built SquadPact, a scheduling, RSVP, chat, and payments app for adult soccer leagues, shipped to web, iOS, and Android from one TypeScript codebase (Next.js + Capacitor).
- Designed a 30-model Prisma schema and 114 API route handlers covering leagues, seasons, rosters, events, RSVPs, team and direct chat, payments, and a player marketplace.
- Per-league scrapers (GSSL, Rats) fill in schedules, teams, and results. A scheduled job moves each team through commitment, recruiting, payment, and active phases.
- Integrates Neon Postgres, Clerk auth, Stripe (platform fee), Firebase push, Resend email, and Vercel Blob.
- Also shipped Budget Buddy (web paycheck planner) and Adaptive Strength Trainer (Android AI training app).
Software Development Intern · Spur Reply (formerly The Spur Group) · Redmond, WA
Jun 2021 - Aug 2021Redmond, WA
- Shipped React + TypeScript client microsites through the firm's .NET + Azure DevOps pipeline.
- Built Power BI dashboards on client data for several projects.
Software Development Intern · Spur Reply (formerly The Spur Group) · Redmond, WA
Jun 2020 - Aug 2020Redmond, WA
- Automated a weekly newsletter to 10,000+ Microsoft employees that had been assembled by hand.
- Built an employee morale survey in Microsoft Power Automate that ran inside Microsoft Teams.
Projects
StockAI · Live ML trading research platform · Python, PyTorch, FastAPI
2024 - 2026Python, PyTorch, FastAPI
- Designed a multi-head LSTM that predicts stock price moves from Yahoo Finance data, news, and social posts (YouTube, X, Reddit).
- ~11,500 lines of Python across 42 modules. Correlation analyzers feed the LSTM, which predicts 10 timeframes.
- A retrainer scores past predictions, adjusts feature weights, and rolls back automatically when accuracy drops.
Mayhem Engine · Custom C++ game engine built from an empty VS project · C++, GLFW, rapidjson, OpenGL
2023 - 2024C++, GLFW, rapidjson, OpenGL
- Built a particle system (~1,260 LOC) whose JSON emitter files hot-reload without a rebuild.
- Wrote the stat/upgrade system (~710 LOC), so designers tune each upgrade level by editing JSON.
- Designed the input layer over GLFW. Shipped Zeppelin Rush, a tower-offense game, to Steam on the engine.
Genetic AI · Genetic algorithm that learns to play a game · Python
2024Python
- Wrote a Python genetic algorithm that played Zeppelin Rush and found a three-star strategy in 16 generations.
- Started from 60 random playthroughs and bred and mutated the best ones. It beat the best human score after 14 generations.
- Its runs showed the designers where the game was unbalanced.
Treasure Party · Local 4-player couch party game · Unity, C#
2024Unity, C#
- Owned several minigames, each with its own C# state machine.
- Wrote the game's AudioManager, which persists across scenes and pools channels by priority.